An essential element of XR audio is spatialization. To create an immersive and realistic experience a high-quality audio spatializer is needed. There are several options available to choose from including, but not limited to the Google Resonance Audio SDK, Oculus Native Spatializer Plugin (ONSP), Steam Audio SDK, dearVR plugin and Microsoft Audio SDK.
Aspects of realistic audio are referred to by many different terms, including immersive audio, spatialized audio, positional audio and 3D audio, to name a few. Regardless of the terminology used, this type of audio has several different features which may or may not be implemented in a gaming environment.
Realistic audio has emerged as a critical component in the gamer’s toolbox. Its need is especially acute in XR environments, which have become more popular due to the success of VR headsets like the Oculus Quest 2. VR environments up the ante in demands for realism, as these environments want users to believe that they are in another world.